Web-- Character: The character you want to rotate -- LookAt: The part the character should look at function RotateCharacter (Character, LookAt) local PrimaryPartPos = Character.PrimaryPart.Position LookAt = LookAt.Position Character:SetPrimaryPartCFrame ( CFrame.new ( PrimaryPartPos, Vector3.new ( LookAt.X, PrimaryPartPos.Y, LookAt.Z ) ) ) … WebJul 8, 2024 · Roblox is very confusing, despite their claims that it is an easy way to learn scripting. To get a player's position (server side) you need to access the player's character property. ( player.Character ). Before you can access the Character property, you need to get the player's object.
trying to make a player teleport 5 studs ahead of themselves
Webtrying to make a player teleport 5 studs ahead of themselves this is the script but all it does is change the orientation to 0,0,0 char.HumanoidRootPart.CFrame = CFrame.new (char.HumanoidRootPart.CFrame.p + Vector3.new (char.HumanoidRootPart.CFrame.lookVector * 5)) thats supposed to be one whole line … WebApr 11, 2024 · Hello, I was wondering if it was possible to do multipoint interpolation. I have a series of points that look like this: Please keep in mind, that the way that they are arranged can vary, and the amount of points / nodes that I have can also vary. What I’m trying to do is interpolate a part from point 1 all the way to the next point until it reaches the last point. I … cosentyx shingrix
Rotate Head to Camera Direction! - Roblox (Motor6D CFrame and ... - YouTube
WebDec 31, 2024 · Do you want to make your parts look at an arbitrary point in space? Then this is the video for you! CFrame.lookAt () is a powerful CFrame constructor that allows you to make a vector look … WebApr 11, 2024 · You use raycasting and shoot a line in the direction from the players back. e.g local Torso = ??? assign the victims torso local Attacker = ??? -- assign the attackers character model local cast = workspace:Raycast(Torso.Position, -Torso.CFrame.LookVector * 5) if (cast and cast.Instance and cast.Instance.Parent == Attacker) then -- hit from behind WebLookVector: Vector3 The forward-direction component of the CFrame object's orientation. RightVector: Vector3 The right-direction component of the CFrame object's orientation. … cosentyx shortage